Aramid Martial Gloves
Aramid Gloves of Vampire:
Possible results:
(Each part has a chance of becomming slotted. Slotted is rare about 1 part in 50-100 tries)
Aramid Matialgloves of Vampire +0 (HP Steal 1% of the total damage)
Aramid Matialgloves of Vampire +0 (HP Steal 2% of the total damage)
Aramid Matialgloves of Vampire +2 (HP Steal 2% of the total damage)
Aramid Matialgloves of Vampire +3 (HP Steal 3% of the total damage)
Aramid Matialgloves of Vampire +0 (MP Steal 1% of the total damage)
Aramid Matialgloves of Vampire +0 (MP Steal 2% of the total damage)
Aramid Matialgloves of Vampire +2 (MP Steal 2% of the total damage)
Aramid Matialgloves of Vampire +3 (MP Steal 3% of the total damage)
Material Needs:
1 Aramid martial gloves.
4 Bloody discs LV1
1 Martial Cartridge LV1
4 Aramid Material Core
Aramid Gloves of Restoration:
Possible results:
(Each part has a chance of becomming slotted. Slotted is rare about 1 part in 50-100 tries)
Aramid Matialgloves of Restoration +0 (HP Auto Heal: +1)
Aramid Matialgloves of Restoration +0 (HP Auto Heal: +2)
Aramid Matialgloves of Restoration +2 (HP Auto Heal: +2)
Aramid Matialgloves of Restoration +3 (HP Auto Heal: +3)
Aramid Matialgloves of Restoration +0 (MP Auto Heal: +1)
Aramid Matialgloves of Restoration +0 (MP Auto Heal: +2)
Aramid Matialgloves of Restoration +2 (MP Auto Heal: +2)
Aramid Matialgloves of Restoration +3 (MP Auto Heal: +3)
Material Needs:
1 Aramid martial gloves.
5 Aqua discs LV1
1 Martial Cartridge LV1
5 Aramid Material Core
Aramid Gloves of Destruction:
Possible results:
(Each part has a chance of becomming slotted. Slotted is rare about 1 part in 50-100 tries)
Aramid Matialgloves of Destruction +0 (Hit Rate: +25)
Aramid Matialgloves of Destruction +0 (Hit Rate: +35)
Aramid Matialgloves of Destruction +2 (Hit Rate: +50)
Aramid Matialgloves of Destruction +3 (Hit Rate: +??)
Aramid Matialgloves of Destruction +0 (Attack: +2)
Aramid Matialgloves of Destruction +0 (Attack: +4)
Aramid Matialgloves of Destruction +2 (Attack: +5)
Aramid Matialgloves of Destruction +3 (Attack: +8)
Material Needs:
1 Aramid martial gloves.
4 Flame discs LV1
1 Martial Cartridge LV1
4 Aramid Material Core
Aramid Gloves of Guard:
Possible results:
(Each part has a chance of becomming slotted. Slotted is rare about 1 part in 50-100 tries)
Aramid Matialgloves of Guard +0 (Defence: +2)
Aramid Matialgloves of Guard +0 (Defence: +4)
Aramid Matialgloves of Guard +2 (Defence: +5)
Aramid Matialgloves of Guard +3 (Defence: +8)
Aramid Matialgloves of Guard +0 (Defence rate: +15)
Aramid Matialgloves of Guard +0 (Defence rate: +20)
Aramid Matialgloves of Guard +2 (Defence rate: +25)
Aramid Matialgloves of Guard +3 (Defence rate: +30)
Material Needs:
1 Aramid martial gloves.
4 Earth discs LV1
1 Martial Cartridge LV1
4 Aramid Material Core
Aramid Gloves of Luck:
Possible results:
(Each part has a chance of becomming slotted. Slotted is rare about 1 part in 50-100 tries)
Aramid Matialgloves of Luck +0 (2Slot item Drop: 1,5times)
Aramid Matialgloves of Luck +0 (2Slot item Drop: 2,0times)
Aramid Matialgloves of Luck +2 (2Slot item Drop: 2,5times)
Aramid Matialgloves of Luck +3 (2Slot item Drop: 3,0times)
Not sure if 1Slot drop is possible.. if it is .. it is very rare
Aramid Matialgloves of Luck +0 (1Slot Item Drop: 1.4times) ??
Aramid Matialgloves of Luck +0 (1Slot Item Drop: 1.6times) ??
Aramid Matialgloves of Luck +2 (1Slot Item Drop: 1.8times) ??
Aramid Matialgloves of Luck +3 (1Slot Item Drop: 2.0times) ??
Material Needs:
1 Aramid martial gloves.
6 Holy discs LV1
1 Martial Cartridge LV1
6 Aramid Material Core
Aramid Gloves of Adept:
Possible results:
(Each part has a chance of becomming slotted. Slotted is rare about 1 part in 50-100 tries)
Aramid Matialgloves of Adept +0 (+1 Skill exp)
Aramid Matialgloves of Adept +0 (+2 Skill exp)
Aramid Matialgloves of Adept +2 (+3 Skill exp)
Aramid Matialgloves of Adept +3 (+4 Skill exp)
Material Needs:
1 Aramid martial gloves.
5 Air discs LV1
1 Martial Cartridge LV1
5 Aramid Material Core
Aramid Gloves of Amp:
Possible results:
(Each part has a chance of becomming slotted. Slotted is rare about 1 part in 50-100 tries)
Aramid Matialgloves of Amp +0 (Sword Skill Amp: +1%)
Aramid Matialgloves of Amp +0 (Sword Skill Amp: +2%)
Aramid Matialgloves of Amp +2 (Sword Skill Amp: +2%)
Aramid Matialgloves of Amp +3 (Sword Skill Amp: +3%)
Aramid Matialgloves of Amp +0 (Magic Skill Amp: +1%)
Aramid Matialgloves of Amp +0 (Magic Skill Amp: +2%)
Aramid Matialgloves of Amp +2 (Magic Skill Amp: +2%)
Aramid Matialgloves of Amp +3 (Magic Skill Amp: +3%)
Material Needs:
1 Aramid martial gloves.
6 Thunder discs LV1
1 Martial Cartridge LV1
6 Aramid Material Core